4 Player Speed Mafia | |
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Game information | |
Host | Sinistral |
Link | |
Size | 4 Players (Small) |
Start Date | January 15, 2010 |
Winning Faction | Werewolf (Baddie) |
Roster | #, player |
First to Die | Unreality (Riranor), Fox, Surge |
Last Remaining | SparrowHawk |
MVP | - |
Awards | - |
4 Player Speed Mafia was a game designed and hosted by Sinistral based on own design
It began on January 15, 2010 and ended in a Werewolf (Baddie) win in N1 (January 15th, 2010).
Game Mechanics[]
Rules[]
Role Description[]
1 Werewolf - Wins if last one standing.
- Each night may sniff one living player and can determine whether or not they are a vampire.
- Can also group kill one player each night.
- The werewolf automatically wins all tiebreakers in voting. (The other person will be lynched)
2 Vampires - Win if all remaining players are vampires.
- All vampires are linked by blood. Vampires know the identities of other vampires, but do not have BTSC.
- Each night, any vampire may choose a player to bite and drink their blood:
- If a human player is bitten, that player becomes a vampire (but loses original role abilities).
- The blood of a werewolf is tainted and deadly to vampires if consumed, so if ANY vampire bites a werewolf, ALL vampires will immediately die.
1 Investigator (Human) - Wins if last one standing...
- Each night, can investigate one player and determine if they are a vampire or a werewolf.
Host's Summary[]
Game Idea and Expectations[]
Game[]
Special commendations[]
Host disappointments[]
Alternate endings[]
Winning Faction[]
- sparrowhawk - Werewolf
Day and Night Posts[]
Night 1 |
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Werewolf kills _unreality. Vampire bites sparrowhawk... Fox and Surge suddenly begin choking and die! |
End of Game Roster[]
- sparrowhawk - Werewolf - Win
- unreality - Investigator - Killed by Werewolf N1
- Fox - Vampire - Died N1 when vampire bite the wolf
- Surge - Vampire - Died N1 when vampire bite the wolf
Actions[]
List of actions |
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EDIT HERE |
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